![]() I have no fucking clue about what prowlers does for lee sin combos because he already has that thing where if you q2 during w hop you can cast your other abilities while youre flying. Gragas can already cast all of his abilities(except w) during his e so prowlers literately doesnt do anything except make it more confusing and fancy to look at. This means that if you prowlers + flash away, you’ll dash a really long distance to the target. Usually, it involves an ability with no cast time and an ability with a cast time. ![]() Prowlers also allows you to cast certain abilities during its dash for some reason, thus allowing you to “double cast” or even triple cast abilities that otherwise cant be casted together. Includes: New Alien Race - Chytrids: 12 Minis (8 Chytrid Stinkhorns, 3 Chytrid Deathcaps, 1 Chytrid Queen), 15 Spore plastic markers, 8 Mycellium plastic. ![]() If you input a movement ability during the prowlers claw dash, you’ll override prowlers dash. it allows people who have high level nemesis monsters to get a head start on the Warmaster dungeons, having spent a ton of money on Nemesis monsters already. Seeking the Legend thumbnail for episode - The Persistent Challenger. The basic combo theory is this: You can input flash or a movement ability during prowlers claw cast time, and prowlers claw will still go through. The reason nemesis days still happens is for 2 reasons: it's the only way to get a Nemesis monster now. Beyblade: THe Legend of Nemesiss Revival. ![]() Most of the inputs are “feints” so to speak, because they sont actually do anything and just serve to confused the enemy. ![]()
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